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      [CS61A] Lecture 4. Higher-Order Functions & Project 1: The Game of Hog

      首页 知识中心 其他 文章详情页

      [CS61A] Lecture 4. Higher-Order Functions & Project 1: The Game of Hog

      2024-04-16 08:56:36 阅读次数:57

      [CS61A] Lecture 4. Higher-Order Functions & Project 1: The Game of Hog

      Lecture

      Lecture 4. Higher-Order Functions

      本节课介绍了高阶函数的概念与用法,主要包含如下内容:

      1. 从斐波那契数列说起,定义fib函数并使用迭代法解答。
      2. 面积公式,介绍正方形、五边形以及圆形的面积公式,它们的共同点是面积公式都可以变为:半径x半径x面积系数 的形式,因此将函数抽象成一个通用函数。
      3. 求和公式,西格玛求和公式可以通过一个包含序列长度n和元素计算函数term的方式表达,就此引入高阶函数的概念。
      4. 局部函数:在非全局作用域中定义的函数,例如make_adder函数接受一个整数n,返回用来+n的函数adder。
      5. 高阶函数:将函数作为参数或返回值的函数。
      6. 匿名函数:lambda函数,没有绑定名称的函数。
      7. return关键词:表示函数的结束,函数有两种返回的方法,一种是当满足条件时返回,另一个是判断所有不满足的条件后返回。
      8. 控制语句if、else,控制表达式and、or、x if a else b。

      Q&A:lambda函数

      Project 1: The Game of Hog

      Phase 1: Rules of the Game

      该项目要求充分运用python中控制与高阶函数相关的知识,实现一个hog游戏。

      Problem 0 (0 pt)

      要求在dice.py文件中实现一个公平的骰子。实际上是个判断题,判断多个骰子函数中哪个才是真正公平的骰子,答案是a) six_sided()。

      执行测试用例:

      $ python3 ok -q 00 -u
      Question 0 > Suite 1 > Case 1
      ? 4
      ? 1
      ? 2
      ? 4
      ---------------------------------------------------------------------
      Question 0 > Suite 2 > Case 1
      ? 0
      

      Problem 1 (2 pt)

      要求在hog.py中实现roll_dice函数。

      roll_dice函数:

      def roll_dice(num_rolls, dice=six_sided):
          """Simulate rolling the DICE exactly NUM_ROLLS > 0 times. Return the sum of
          the outcomes unless any of the outcomes is 1. In that case, return 1.
      
          num_rolls:  The number of dice rolls that will be made.
          dice:       A function that simulates a single dice roll outcome.
          """
          # These assert statements ensure that num_rolls is a positive integer.
          assert type(num_rolls) == int, 'num_rolls must be an integer.'
          assert num_rolls > 0, 'Must roll at least once.'
          # BEGIN PROBLEM 1
          res = [dice() for _ in range(num_rolls)]
          return 1 if 1 in res else sum(res)
          # END PROBLEM 1
      

      执行测试用例:

      $ python3 ok -q 01 -u
      Question 1 > Suite 1 > Case 1
      ? 10
      ---------------------------------------------------------------------
      Question 1 > Suite 1 > Case 2
      ? 1
      ---------------------------------------------------------------------
      Question 1 > Suite 1 > Case 3
      ? 1
      ---------------------------------------------------------------------
      Question 1 > Suite 1 > Case 5
      ? 1
      ? 6
      ---------------------------------------------------------------------
      Question 1 > Suite 1 > Case 6
      ? 54
      $ python3 ok -q 01
      Test summary
          59 test cases passed! No cases failed.
      

      Problem 2 (4 pt)

      要求实现oink_points函数。

      oink_points函数:

      def oink_points(player_score, opponent_score):
          """Return the points scored by player due to Oink Points.
      
          player_score:   The total score of the current player.
          opponent_score: The total score of the other player.
          """
          ones = opponent_score%10
          tens = opponent_score//10%10
          return max(2*tens-ones, 1)
      

      执行测试用例:

      $ python3 ok -q 02 -u
      Question 2 > Suite 1 > Case 1
      ? 1
      ---------------------------------------------------------------------
      Question 2 > Suite 1 > Case 2
      ? 12
      ---------------------------------------------------------------------
      Question 2 > Suite 1 > Case 3
      ? 1
      $ python3 ok -q 02
      Test summary
          34 test cases passed! No cases failed.
      

      Problem 3 (2 pt)

      要求实现take_turn函数。

      take_turn函数:

      def take_turn(num_rolls, player_score, opponent_score, dice=six_sided, goal=GOAL_SCORE):
          """Simulate a turn rolling NUM_ROLLS dice,
          which may be 0 in the case of a player using Oink Points.
          Return the points scored for the turn by the current player.
      
          num_rolls:       The number of dice rolls that will be made.
          player_score:    The total score of the current player.
          opponent_score:  The total score of the opponent.
          dice:            A function that simulates a single dice roll outcome.
          goal:            The goal score of the game.
          """
          # Leave these assert statements here; they help check for errors.
          assert type(num_rolls) == int, 'num_rolls must be an integer.'
          assert num_rolls >= 0, 'Cannot roll a negative number of dice in take_turn.'
          assert num_rolls <= 10, 'Cannot roll more than 10 dice.'
          assert max(player_score, opponent_score) < goal, 'The game should be over.'
          # BEGIN PROBLEM 3
          if num_rolls==0:
              return oink_points(player_score, opponent_score)
          return roll_dice(num_rolls, dice)
          # END PROBLEM 3
      

      执行测试用例:

      $ python3 ok -q 03 -u
      Question 3 > Suite 1 > Case 1
      ? 9
      ---------------------------------------------------------------------
      Question 3 > Suite 1 > Case 2
      ? 1
      ---------------------------------------------------------------------
      Question 3 > Suite 1 > Case 3
      ? 7
      ---------------------------------------------------------------------
      Question 3 > Suite 1 > Case 4
      ? 1
      $ python3 ok -q 03
      Test summary
          10 test cases passed! No cases failed.
      

      Problem 4 (1 pt)

      要求实现pigs_on_prime函数。

      pigs_on_prime函数:

      def pigs_on_prime(player_score, opponent_score):
          """Return the points scored by the current player due to Pigs on Prime.
      
          player_score:   The total score of the current player.
          opponent_score: The total score of the other player.
          """
          # BEGIN PROBLEM 4
          if not is_prime(player_score):
              return 0
          additional_score = 1
          while not is_prime(player_score+additional_score):
              additional_score+=1
          return additional_score
          # END PROBLEM 4
      

      执行测试用例:

      $ python3 ok -q 04 -u
      Question 4 > Suite 1 > Case 1
      ? 0
      ---------------------------------------------------------------------
      Question 4 > Suite 1 > Case 2
      ? 4
      ---------------------------------------------------------------------
      Question 4 > Suite 1 > Case 3
      ? 0
      ---------------------------------------------------------------------
      Question 4 > Suite 1 > Case 4
      ? 2
      ---------------------------------------------------------------------
      Question 4 > Suite 1 > Case 5
      ? 2
      $ python3 ok -q 04
      Test summary
          105 test cases passed! No cases failed.
      

      Phase 2: Playing the Game

      Problem 5 (5 pt)

      要求实现play函数。

      play函数:

      def play(strategy0, strategy1, score0=0, score1=0, dice=six_sided,
               goal=GOAL_SCORE, say=silence):
          """Simulate a game and return the final scores of both players, with Player
          0's score first, and Player 1's score second.
      
          A strategy is a function that takes two total scores as arguments (the
          current player's score, and the opponent's score), and returns a number of
          dice that the current player will roll this turn.
      
          strategy0:  The strategy function for Player 0, who plays first.
          strategy1:  The strategy function for Player 1, who plays second.
          score0:     Starting score for Player 0
          score1:     Starting score for Player 1
          dice:       A function of zero arguments that simulates a dice roll.
          goal:       The game ends and someone wins when this score is reached.
          say:        The commentary function to call every turn.
          """
          who = 0  # Who is about to take a turn, 0 (first) or 1 (second)
          leader = None  # To be used in problem 7
          # BEGIN PROBLEM 5
          while score0 < goal and score1 < goal:
              if who == 0:
                  score0 += take_turn(strategy0(score0, score1), score0, score1, dice, goal)
                  score0 += pigs_on_prime(score0, score1)
              else:
                  score1 += take_turn(strategy1(score1, score0), score1, score0, dice, goal)
                  score1 += pigs_on_prime(score1, score0)
              who = next_player(who)
          # END PROBLEM 5
          # (note that the indentation for the problem 7 prompt (***YOUR CODE HERE***) might be misleading)
          # BEGIN PROBLEM 7
          "*** YOUR CODE HERE ***"
          # END PROBLEM 7
          return score0, score1
      

      执行测试用例:

      $ python3 ok -q 05 -u
      Question 5 > Suite 1 > Case 1
      ? 2
      ---------------------------------------------------------------------
      Question 5 > Suite 1 > Case 2
      ? 1
      ---------------------------------------------------------------------
      Question 5 > Suite 1 > Case 3
      ? 3
      ---------------------------------------------------------------------
      Question 5 > Suite 2 > Case 1
      ? 106
      ? 10
      ---------------------------------------------------------------------
      Question 5 > Suite 2 > Case 2
      ? 15
      ? 0
      ---------------------------------------------------------------------
      Question 5 > Suite 3 > Case 1
      ? 87
      ? 108
      $ python3 ok -q 05
      Test summary
          111 test cases passed! No cases failed.
      

      Problem 6 (2 pt)

      要求实现announce_lead_changes函数。

      announce_lead_changes函数:

      def announce_lead_changes(score0, score1, last_leader=None):
          """A commentary function that announces when the leader has changed.
      
          >>> leader, message = announce_lead_changes(5, 0)
          >>> print(message)
          Player 0 takes the lead by 5
          >>> leader, message = announce_lead_changes(5, 12, leader)
          >>> print(message)
          Player 1 takes the lead by 7
          >>> leader, message = announce_lead_changes(8, 12, leader)
          >>> print(leader, message)
          1 None
          >>> leader, message = announce_lead_changes(8, 13, leader)
          >>> leader, message = announce_lead_changes(15, 13, leader)
          >>> print(message)
          Player 0 takes the lead by 2
          """
          # BEGIN PROBLEM 6
          if score0 == score1:
              leader = None
              changes = 0
          elif score0 < score1:
              leader = 1
              changes = score1-score0
          else:
              leader = 0
              changes = score0-score1
          return leader, f'Player {leader} takes the lead by {changes}' if leader != last_leader and leader != None else None
          # END PROBLEM 6
      
      

      执行测试用例:

      $ python3 ok -q 06 -u
      Question 6 > Suite 1 > Case 1
      ? 1
      ---------------------------------------------------------------------
      Question 6 > Suite 1 > Case 2
      ? 0
      ---------------------------------------------------------------------
      Question 6 > Suite 1 > Case 3
      ? 0
      $ python3 ok -q 06
      Test summary
          4 test cases passed! No cases failed.
      

      Problem 7 (2 pt)

      要求更新play函数,

      函数:

      def play(strategy0, strategy1, score0=0, score1=0, dice=six_sided,
               goal=GOAL_SCORE, say=silence):
          """Simulate a game and return the final scores of both players, with Player
          0's score first, and Player 1's score second.
      
          A strategy is a function that takes two total scores as arguments (the
          current player's score, and the opponent's score), and returns a number of
          dice that the current player will roll this turn.
      
          strategy0:  The strategy function for Player 0, who plays first.
          strategy1:  The strategy function for Player 1, who plays second.
          score0:     Starting score for Player 0
          score1:     Starting score for Player 1
          dice:       A function of zero arguments that simulates a dice roll.
          goal:       The game ends and someone wins when this score is reached.
          say:        The commentary function to call every turn.
          """
          who = 0  # Who is about to take a turn, 0 (first) or 1 (second)
          leader = None  # To be used in problem 7
          # BEGIN PROBLEM 5
          while score0 < goal and score1 < goal:
              if who == 0:
                  score0 += take_turn(strategy0(score0, score1), score0, score1, dice, goal)
                  score0 += pigs_on_prime(score0, score1)
              else:
                  score1 += take_turn(strategy1(score1, score0), score1, score0, dice, goal)
                  score1 += pigs_on_prime(score1, score0)
              who = next_player(who)
          # END PROBLEM 5
          # (note that the indentation for the problem 7 prompt (***YOUR CODE HERE***) might be misleading)
          # BEGIN PROBLEM 7
              leader, message = say(score0, score1, leader)
              print(message) if message else 0
          # END PROBLEM 7
          return score0, score1
      

      执行测试用例:

      $ python3 ok -q 07 -u
      Question 7 > Suite 1 > Case 1
      ? 0
      ---------------------------------------------------------------------
      Question 7 > Suite 2 > Case 3
      (line 1)? 5 0
      (line 2)? 5 5
      (line 3)? 8 5
      ---------------------------------------------------------------------
      Question 7 > Suite 2 > Case 4
      (line 1)? 1 7
      (line 2)? 2 7
      (line 3)? 3 12
      (line 4)? 4 12
      (line 5)? 5 19
      ---------------------------------------------------------------------
      Question 7 > Suite 3 > Case 1
      (line 1)? 4 0
      (line 2)? 4 12
      (line 3)? 7 12
      (line 4)? 7 24
      ---------------------------------------------------------------------
      Question 7 > Suite 3 > Case 2
      (line 1)? 3
      (line 2)? 10
      (line 3)? 14
      (line 4)? 19
      ---------------------------------------------------------------------
      Question 7 > Suite 3 > Case 3
      (line 1)? * 3
      (line 2)? ** 0
      (line 3)? * 3
      (line 4)? ** 3
      (line 5)? * 7
      (line 6)? ** 3
      $ python3 ok -q 07
      Test summary
          9 test cases passed! No cases failed.
      

      Phase 3: Strategies of the Game

      Problem 8 (2 pt)

      实现make_averaged函数。

      make_averaged函数:

      def make_averaged(original_function, total_samples=1000):
          """Return a function that returns the average value of ORIGINAL_FUNCTION
          called TOTAL_SAMPLES times.
      
          To implement this function, you will have to use *args syntax, a new Python
          feature introduced in this project.  See the project description.
      
          >>> dice = make_test_dice(4, 2, 5, 1)
          >>> averaged_dice = make_averaged(roll_dice, 1000)
          >>> averaged_dice(1, dice)
          3.0
          """
          # BEGIN PROBLEM 8
          def inner(*args):
              return sum([original_function(*args) for _ in range(total_samples)])/total_samples
          return inner
          # END PROBLEM 8
      

      执行测试用例:

      $ python3 ok -q 08 -u
      Question 8 > Suite 1 > Case 1
      ? 3
      ---------------------------------------------------------------------
      Question 8 > Suite 1 > Case 2
      ? 0
      ---------------------------------------------------------------------
      Question 8 > Suite 2 > Case 1
      ? 3.75
      ---------------------------------------------------------------------
      Question 8 > Suite 2 > Case 2
      ? 6.0
      $ python3 ok -q 08
      Test summary
          7 test cases passed! No cases failed.
      

      Problem 9 (2 pt)

      实现max_scoring_num_rolls函数。

      max_scoring_num_rolls函数:

      def max_scoring_num_rolls(dice=six_sided, total_samples=1000):
          """Return the number of dice (1 to 10) that gives the highest average turn score
          by calling roll_dice with the provided DICE a total of TOTAL_SAMPLES times.
          Assume that the dice always return positive outcomes.
      
          >>> dice = make_test_dice(1, 6)
          >>> max_scoring_num_rolls(dice)
          1
          """
          # BEGIN PROBLEM 9
          new_roll_dice = make_averaged(roll_dice, total_samples)
          return max([(new_roll_dice(i, dice), i) for i in range(1, 11)], key=lambda x: x[0])[1]
          # END PROBLEM 9
      

      执行测试用例:

      $ python3 ok -q 09 -u
      Question 9 > Suite 1 > Case 1
      ? 2
      ---------------------------------------------------------------------
      Question 9 > Suite 2 > Case 1
      ? 10
      ---------------------------------------------------------------------
      Question 9 > Suite 3 > Case 1
      ? 10
      ---------------------------------------------------------------------
      Question 9 > Suite 3 > Case 2
      ? 1
      ---------------------------------------------------------------------
      Question 9 > Suite 3 > Case 3
      ? 1
      $ python3 ok -q 09
      Test summary
          10 test cases passed! No cases failed.
      

      Problem 10 (1 pt)

      要求实现oink_points_strategy函数。

      oink_points_strategy函数:

      def oink_points_strategy(score, opponent_score, threshold=8, num_rolls=6):
          """This strategy returns 0 dice if that gives at least THRESHOLD points, and
          returns NUM_ROLLS otherwise.
          """
          # BEGIN PROBLEM 10
          return 0 if oink_points(score, opponent_score) >= threshold else num_rolls
          # END PROBLEM 10
      

      执行测试用例:

      $ python3 ok -q 10 -u
      Question 10 > Suite 1 > Case 1
      ? 0
      ---------------------------------------------------------------------
      Question 10 > Suite 1 > Case 2
      ? 5
      ---------------------------------------------------------------------
      Question 10 > Suite 1 > Case 3
      ? 0
      ---------------------------------------------------------------------
      Question 10 > Suite 1 > Case 4
      ? 4
      ---------------------------------------------------------------------
      Question 10 > Suite 1 > Case 5
      ? 0
      $ python3 ok -q 10
      Test summary
          106 test cases passed! No cases failed.
      

      Problem 11 (1 pt)

      要求实现pigs_on_prime_strategy函数。

      pigs_on_prime_strategy函数:

      def pigs_on_prime_strategy(score, opponent_score, threshold=8, num_rolls=6):
          """This strategy returns 0 dice when this would result in Pigs on Prime taking
          effect. It also returns 0 dice if it gives at least THRESHOLD points.
          Otherwise, it returns NUM_ROLLS.
          """
          # BEGIN PROBLEM 11
          additional = oink_points(score, opponent_score)
          return 0 if pigs_on_prime(score+additional, opponent_score) != 0 or additional >= threshold else num_rolls
          # END PROBLEM 11
      

      执行测试用例:

      $ python3 ok -q 11 -u
      Question 11 > Suite 1 > Case 1
      ? 0
      ---------------------------------------------------------------------
      Question 11 > Suite 1 > Case 2
      ? 6
      ---------------------------------------------------------------------
      Question 11 > Suite 1 > Case 3
      ? 0
      ---------------------------------------------------------------------
      Question 11 > Suite 1 > Case 4
      ? 6
      $ python3 ok -q 11
      Test summary
          105 test cases passed! No cases failed.
      

      Optional: Problem 12 (0 pt)

      要求实现final_strategy函数,该题为开放题,思考怎样结合oink_points或pigs_on_prime策略,让玩家赢的概率才能够更大。

      版权声明:本文内容来自第三方投稿或授权转载,原文地址:https://www.cnblogs.com/frankming/p/16536229.html,作者:frankming,版权归原作者所有。本网站转在其作品的目的在于传递更多信息,不拥有版权,亦不承担相应法律责任。如因作品内容、版权等问题需要同本网站联系,请发邮件至ctyunbbs@chinatelecom.cn沟通。

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