比较常见的错误是用全局变量来向线程传递参数,其实这样做的缺点一是不安全,二是比较麻烦,三是如果要开启多个线程,就更麻烦。
正确的做法是,把线程所需要的参数以及线程入口函数单独封装到一个类中,而且如果需要一些辅助函数的话,也封装到其中。这样代码既简洁,又清晰,同时复用起来很方便。
接着用一个线程类的例子来具体说明,首先是线程类:
//--------------------------ThreadFun Class------------------------------------ //----------------------------------------------------------------------------- //---File:clsThreadFun.cs //---Description:This class demonstrates how to use thread class. //---Author:Lee //---Date:Mar.21, 2015 //----------------------------------------------------------------------------- //------------------------{ ThreadFun Class }----------------------------------
using System; namespace CSNewTest { /// <summary> /// Summary description for clsThreadFun. /// </summary> public class clsThreadFun { private string strUserName; public string UserName { get{ return strUserName;} set{ strUserName = value; } } public clsThreadFun( string sUserName) { // // TODO: Add constructor logic here // strUserName = sUserName; } /// <summary> /// Thread interface function /// </summary> public void ThreadFun() { //Detail thread handle } } }
接着,是调用代码:
clsThreadFun myThreadFun = new clsThreadFun( "Test" );
Thread myThread = new Thread( new ThreadStart( myThreadFun.ThreadFun ) );
myThread.Start();